Experienced in and passionate about online gaming (mobile + social + freemium), web products, user experience, social media strategy, customer engagement, and writing exciting web content with SEO principles.
Favorite topics: video gaming, MMORPGs, women’s issues, pets, real estate, equine & horses, health & fitness
Manage social media strategy for Riot Games corporate communications along with maintaining pipeline of brand journalism stories for RiotGames.com
Manage customer service and community management, along with social media strategy.
Managed non-engineering functions of game development for the 35-person studio including QA, Customer Service, Community Management, Production & Art.
Sole Producer for 5+ simultaneous mobile game titles, Agile project manager.
Served as Product Manager for Baking Life, a successful Facebook social game. Analyzed purchases, orchestrated releases, designed features and product specs.
Managed Customer Service, community engagement, and social media strategy for Baking Life, a freemium Facebook social game.
Managed release schedule and roadmap along with analyzing purchases and managing multivariate A/B testing for hit Facebook games My Vineyard and Island Life.
Ran customer service and community management for Metaplace, a user-generated content driven web-based virtual world.
Recognized for extraordinary efforts in making the game industry a better place to work.